oklab/image.go

165 lines
4.2 KiB
Go

package oklab
import (
"encoding/binary"
"image"
"image/color"
"image/draw"
"math"
)
// Not many images can say they have 256-bit color;
// I've definitely gone overboard with this.
const bytesPerPixel = 8 * 4
// Image represents an image that encodes its pixels using OKLab color.
//
// Each pixel is 32 bytes in size, encoding the Lightness, ChromaA, ChromaB, and Alpha components
// of each pixel in that order as big-endian float64 values.
type Image struct {
Pix []uint8
Stride int
Rect image.Rectangle
}
// ColorModel implements the [image.Image] interface.
func (p *Image) ColorModel() color.Model {
return Model
}
// Bounds implements the [image.Image] interface.
func (p *Image) Bounds() image.Rectangle {
return p.Rect
}
// At implements the [image.Image] interface.
func (p *Image) At(x, y int) color.Color {
return p.OkLabAt(x, y)
}
// RGBA64At implements the [image.RGBA64Image] interface.
func (p *Image) RGBA64At(x, y int) color.RGBA64 {
r, g, b, a := p.OkLabAt(x, y).RGBA()
return color.RGBA64{uint16(r), uint16(g), uint16(b), uint16(a)}
}
// OkLabAt decodes the pixel at the given coordinates into an OkLab color.
//
// The zero value is returned for coordinates outside of the image.
func (p *Image) OkLabAt(x, y int) Color {
if !image.Pt(x, y).In(p.Rect) {
return Color{}
}
i := p.PixOffset(x, y)
in := p.Pix[i : i+bytesPerPixel]
return Color{
Lightness: math.Float64frombits(binary.BigEndian.Uint64(in[0:8])),
ChromaA: math.Float64frombits(binary.BigEndian.Uint64(in[8:16])),
ChromaB: math.Float64frombits(binary.BigEndian.Uint64(in[16:24])),
A: math.Float64frombits(binary.BigEndian.Uint64(in[24:32])),
}
}
// PixOffset returns the offset into the [Pix] slice a pixel begins.
//
// The given coordinates must be inside the image.
func (p *Image) PixOffset(x, y int) int {
return (y-p.Rect.Min.Y)*p.Stride + (x-p.Rect.Min.X)*bytesPerPixel
}
// Set implements the [draw.Image] interface.
func (p *Image) Set(x, y int, c color.Color) {
if !image.Pt(x, y).In(p.Rect) {
return
}
p.setOkLab(x, y, FromColor(c))
}
// Set implements the [draw.RGBA64Image] interface.
func (p *Image) SetRGBA64(x, y int, c color.RGBA64) {
if !image.Pt(x, y).In(p.Rect) {
return
}
p.setOkLab(x, y, FromRGBA(uint32(c.R), uint32(c.G), uint32(c.B), uint32(c.A)))
}
func (p *Image) setOkLab(x, y int, c Color) {
i := p.PixOffset(x, y)
out := p.Pix[i : i+bytesPerPixel]
binary.BigEndian.PutUint64(out[0:8], math.Float64bits(c.Lightness))
binary.BigEndian.PutUint64(out[8:16], math.Float64bits(c.ChromaA))
binary.BigEndian.PutUint64(out[16:24], math.Float64bits(c.ChromaB))
binary.BigEndian.PutUint64(out[24:32], math.Float64bits(c.A))
}
// SetOkLab encodes the given color into the pixel at the given coordinates.
//
// Does nothing if the coordinates are outside the image.
func (p *Image) SetOkLab(x, y int, c Color) {
if !image.Pt(x, y).In(p.Rect) {
return
}
p.setOkLab(x, y, c)
}
// SubImage returns a new [Image] that shares the same underlying pixel data.
func (p *Image) SubImage(r image.Rectangle) *Image {
r = r.Intersect(p.Rect)
if r.Empty() {
return &Image{}
}
start := p.PixOffset(r.Min.X, r.Min.Y)
end := p.PixOffset(r.Max.X-1, r.Max.Y-1) + bytesPerPixel
return &Image{
Pix: p.Pix[start:end:end],
Stride: p.Stride,
Rect: r,
}
}
// Opaque returns true if every pixel in the image would have an alpha value of 0xffff when
// converted to [color.RGBA64].
func (p *Image) Opaque() bool {
w, h := p.Rect.Dx(), p.Rect.Dy()
for y := 0; y < h; y++ {
row := p.Pix[y*p.Stride : y*p.Stride+w*bytesPerPixel]
for i, stop := 0, w*bytesPerPixel; i < stop; i += bytesPerPixel {
// we consider a pixel opaque if the NRGBA/RGBA methods
// would have returned 0xffff.
if uint32(math.Float64frombits(binary.BigEndian.Uint64(row[i+24:i+32]))*0xffff+0.5) != 0xffff {
return false
}
}
}
return true
}
// NewImage returns a new [Image] of the specified size.
func NewImage(r image.Rectangle) *Image {
return &Image{
Pix: make([]uint8, r.Dx()*r.Dy()*bytesPerPixel),
Stride: r.Dx() * bytesPerPixel,
Rect: r,
}
}
var (
// type assertions
_ interface {
image.Image
draw.Image
image.RGBA64Image
draw.RGBA64Image
} = (*Image)(nil)
)