Initial commit.

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2025-03-06 13:01:21 -05:00
commit b6ee756dd8
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// Provides a [color.Color] type for dealing with premultiplied linear RGBA colours.
package lrgba
import (
"image/color"
"math"
"smariot.com/color/internal/helper"
)
// Color is a pre-multiplied linear RGBA [color.Color].
type Color struct {
R, G, B, A float64
}
func sqr(a float64) float64 {
return a * a
}
// DistanceSqr returns the maximum possible euclidean distance squared between two colours,
// accounting for the possible backgrounds they might be composited over.
func DistanceSqr(a, b Color) float64 {
dR := a.R - b.R
dG := a.G - b.G
dB := a.B - b.B
dA := a.A - b.A
return max(sqr(dR), sqr(dR+dA)) + max(sqr(dG), sqr(dG+dA)) + max(sqr(dB), sqr(dB+dA))
}
// Distance returns the maximum possible euclidean distance between two colours,
// accounting for the possible backgrounds they might be composited over.
//
// If you just want to compare relative distances, use [DistanceSqr] instead.
func Distance(a, b Color) float64 {
return math.Sqrt(DistanceSqr(a, b))
}
// RGBA converts to premultiplied RGBA, implementing the [color.Color] interface.
func (c Color) RGBA() (r, g, b, a uint32) {
return helper.NLRGBAtoRGBA(c.NLRGBA())
}
// NRGBA converts to non-premultiplied RGBA.
func (c Color) NRGBA() (r, g, b, a uint32) {
return helper.NLRGBAtoNRGBA(c.NLRGBA())
}
// NLRGBA converts to non-premultiplied linear RGBA.
func (c Color) NLRGBA() (r, g, b, a float64) {
if c.A <= 0 {
return 0, 0, 0, 0
}
return c.R / c.A, c.G / c.A, c.B / c.A, c.A
}
// NXYZA converts to non-premultiplied XYZ+Alpha.
func (c Color) NXYZA() (x, y, z, a float64) {
if c.A <= 0 {
return 0, 0, 0, 0
}
x, y, z = helper.LRGBtoXYZ(c.R/c.A, c.G/c.A, c.B/c.A)
return x, y, z, c.A
}
// NOkLabA converts to non-premultiplied OkLab+Alpha.
func (c Color) NOkLabA() (lightness, chromaA, chromaB, a float64) {
if c.A <= 0 {
return 0, 0, 0, 0
}
lightness, chromaA, chromaB = helper.LMStoOkLab(helper.LRGBtoLMS(c.R/c.A, c.G/c.A, c.B/c.A))
return lightness, chromaA, chromaB, c.A
}
// Convert converts an arbitrary colour type to a premultiplied linear RGBA [Color].
func Convert(c color.Color) Color {
if c, ok := c.(Color); ok {
return c
}
r, g, b, a := helper.ColorToNLRGBA(c)
return Color{r * a, g * a, b * a, a}
}
// A [color.Model] for converting arbitrary colours to a premultiplied linear RGBA [Color].
//
// Wraps the [Convert] function, returning a [color.Color] interface rather than the [Color] type.
var Model = helper.Model(Convert)
// Type assertion.
var _ color.Color = Color{}

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package lrgba
import (
"math"
"testing"
"smariot.com/color/internal/helper"
)
func eq(c0, c1 Color) bool {
return helper.EqFloat64SliceFuzzy(
[]float64{c0.R, c0.G, c0.B, c0.A},
[]float64{c1.R, c1.G, c1.B, c1.A},
)
}
func midpoint(c0, c1 Color) Color {
return Color{(c0.R + c1.R) / 2, (c0.G + c1.G) / 2, (c0.B + c1.B) / 2, (c0.A + c1.A) / 2}
}
func TestModel(t *testing.T) {
helper.TestModel(t, true, Model, eq, []helper.ConvertTest[Color]{
{
Name: "passthrough",
// These is a very illegal colour. If it makes it through
// unchanged, we can be reasonably confident no colour space conversions were
// attempted.
In: Color{math.Inf(1), math.Inf(-1), math.NaN(), 0},
Out: Color{math.Inf(1), math.Inf(-1), math.NaN(), 0},
},
})
}
func TestDistance(t *testing.T) {
helper.TestDistance(t, true, midpoint, Distance, Model)
}